Don't be Evil
Festival Exhibition. Until 7 Januari 2024 at IMPAKT [Centre for Media Culture]
1 – 5 November 2023
Wednesday – Sunday, 12.00 – 20.00
8 November 2023 – 7 January 2024
Wednesday – Sunday, 12:00 – 17:00
The main exhibition of the IMPAKT Festival 2023 runs from 1 November 2023 to 7 January 2024 at IMPAKT [Centre for Media Culture]. In a second, additional exhibition, running from 1 to 19 November 2023, we present a selection of works produced by the project groups involved in CODE. The CODE exhibition will be held in the gallery spaces of Fotodok and Casco, directly opposite the IMPAKT building. Read more about the second exhibition at Fotodok / Casco
The main exhibition of the IMPAKT Festival 2023 presents work by renowned and emerging international artists. It includes commissions and projects resulting from residencies supported by the European Media Art Platform, a residency programme of which IMPAKT is a member.
The playful, speculative and subversive works in this exhibition address what we see as the most important issues affecting our digital rights and agency: surveillance, data-extraction, Big Tech strategies, the amplification of human bias, and our future with artificial intelligence. We selected these works for their inspiring or provocative content and the way they use humour and the element of surprise. They also raise awareness and inform us about what is at stake in a world permeated by digital technology.
On 2, 3, 4 and 5 November, we are organising exhibition tours with the festival curators and artists, to delve deeper into the festival exhibition Don’t Be Evil
- Thursday 2 November, start: 13:45 at IMPAKT. Book now
- Saturday 4 November, start: 12:00 at IMPAKT. Book now
- Saturday 4 November, start: 13:45 at IMPAKT. Book now
- Sunday 5 November, start: 14:00 at IMPAKT. Book now
All tours are in English and include a visit to both exhibitions. After the tour through Don’t Be Evil has ended you can go to Het Huis Utrecht, where the tour through Reclaiming Digital Agency will start:
- Thursday 2 November, start: 15:00 at Het Huis.
- Saturday 4 November, start: 13:15 at Het Huis.
- Saturday 4 November, start: 15:00 at Het Huis.
The Reclaiming Digital Agency tours in Het Huis Utrecht are free of charge.
Nicolas Gourault― Artist
Nicolas Gourault is an artist and filmmaker based in Paris (FR) with a background in visual arts and visual studies. He has worked with Forensic Architecture before graduating from Le Fresnoy, Studio national des arts.
His work is imbued with this double training, navigating between online open-source investigations and the critical use of new media as documentary tools. His films and video installations explore the power relationships embedded in technologies and tries to build counter-narratives through the use of situated testimony and experimental image-making.
His artworks have been exhibited in contemporary art venues such as Centre Pompidou (FR), the ZKM | Zentrum für Kunst und Medien (DE), Hartware MedienKunstVerein (HMKV) (DE), Ars Electronica (AT), la Cité internationale des arts (FR), LOOP Barcelona video art fair (ES) and le musée de la Chasse et de la Nature (FR), but also in film festivals such as Cinéma du Réel (FR), Hot Docs (CA), Sheffield Doc|Fest (UK), Festival Nouveaux Cinéma (CA), Festival dei Popoli (IT), IndieLisboa (PT), E Tudo Verdade (BR), Punto de Vista (ESP).
Roel Heremans― Artist
Roel Heremans is a transdisciplinary artist working with ethical videogames, composed introspection & neurofeedback. In most of his works he composes fragments of audio that trigger the imagination of visitors in order to create immersive group experiences. As a result, the visitors simultaneously become actors, witnesses, performers and reenactors of mental and physical processes of thought and movement, where collective performances encounter individual reactions and vice versa. Through immersive installations and sonorous, philosophical works, Heremans invites visitors to engage with the ethical implications of emerging technologies and explore the intersection of art, ethics, and technology. His varied practice, all deriving from these immersive group experiences, also includes video and works on paper. At the heart of his practice lies a deep-seated commitment to this exploration, making him a vital voice in his specific field.
Dasha Ilina― Artist
Dasha Ilina is a Russian artist based in Paris. Through the employment of low-tech and DIY approaches, her work questions the desire to incorporate modern technology into our daily lives by highlighting the implications of actually doing so. Her practice engages the public in order to facilitate a space for the development of critical thought regarding social imperatives for care of oneself and others, privacy in the digital age, and the reflexive contemporary desire to turn to technology for answers. She is the founder of the Center for Technological Pain, a project that proposes DIY solutions to health problems caused by digital technologies for which she has received an Honorary Mention at Ars Electronica. Ilina’s work has been exhibited at institutions such as Centre Pompidou (FR), MU Artspace (NL), Gaîté Lyrique (FR), Hartware Medienkunstverein Dortmund (DE), NeMe (CY), as well as various talks, workshops, and performances held internationally. She is also the co-director of NØ SCHOOL, a summer school that focuses on critical research around the social and environmental impacts of information and communication technologies.
Photo: Erica Jewell
Vladan Joler― Artist
Vladan Joler is an academic, researcher and artist whose work blends data investigations, counter-cartography, investigative journalism, writing, data visualisation, critical design and numerous other disciplines.
He explores and visualises different technical and social aspects of algorithmic transparency, digital labour exploitation, invisible infrastructures and many other contemporary phenomena in the intersection between technology and society.
He has curated and organized numerous events and gatherings of Internet activists, artists and investigators, including SHARE events in Belgrade and Beirut. His artistic pre-history is rooted in media activism and game hacking. He has received numerous awards, including the 2019 Design of the Year Award by the Design Museum in London and the S+T+ARTS Prize ’19 Honorary Mention by the European Commission and Ars Electronica.
Joler’s work has been profiled and covered in many international media such as BBC, CNN, WIRED, The Independent, The Times, Wallpaper*, Le Figaro, The Verge, Fast Company, +ARCH, ArtForum, Neural, LesJours, WeMakeMoneyNotArt and many others.
Tomo Kihara― Artist
Tomo Kihara is an artist who designs and codes "toys for thought"— experimental games and interventions that draw out unexplored questions from people through play. He holds an MSc in interaction design from TU Delft (NL) and has collaborated with organizations like Waag Futurelab and Mozilla Foundation on various projects. His recent projects have been nominated for the Ars Electronica STARTS PRIZE (Linz, 2021) and exhibited at the Victoria & Albert Museum (London, 2022).
Jeroen van Loon― Artist
Jeroen van Loon is a Dutch artist researching and visualising current digital culture through the lens of ephemerality and permanence. His work is exhibited internationally at venues such as Centre Pompidou, Transmediale, IDFA Doclab, Aksioma, Long March Space, Centraal Museum, HMKV | Dortmunder U, IMPAKT festival, Verbeke Foundation, SPRING performing arts festival, Nemo Biennale, V2_, Cairotronica, KIKK Festival and MU Artspace. He received the K.F. Hein Kunststipendium, the European Youth Award, was nominated for the New Technological Art Award (NTAA) 2022 and is part of the Brave New World Speaking Agency as a speaker on art and technology. His work was shown at TEDx, We Make Money Not Art, The Creators Project, Designboom, and Digicult. Van Loon (b. 1985 in ’s Hertogenbosch, The Netherlands, lives and works in Utrecht, NL) received a bachelor's in Digital Media Design and a European Media Master of Arts from the HKU University of the Arts Utrecht.
Martin Nadal― Artist
Martin Nadal (BSc) is an artist/creative coder based in Linz and studying the Interface Cultures program at KunstUni. In the past years he has collaborated in a variety of projects and taught some workshops related to art and technology. He is also interested in illustration and cinematography. His works have been shown at Visualizar 11 (Medialab Prado), Ars Electronica, AMRO Festival y Settimana della Scienza (Genova). IAMAS (jp). ZKM (de).
Simone C. Niquille― Artist
Simone C. Niquille is a Swiss graphic designer and researcher. Her practice investigates the representation of identity without a body, the digitisation of biomass and the increasingly omnipresent optic gaze of everyday objects. She has written a column on technology, body modification and privacy for Sang Bleu, is part of design research collective Space Caviar in Genova Italy and is Tutor at the Architectural Association London
JULIAN OLIVER― Artist
Julian Oliver is a New Zealander, Critical Engineer and artist based in Berlin. His work and lectures have been presented at many museums, galleries, international electronic-art events and conferences, including the Tate Modern, Transmediale, the Chaos Computer Congress, Ars Electronica, FILE and the Japan Media Arts Festival. Julian has received several awards, most notably the distinguished Golden Nica at Prix Ars Electronica 2011 for the project Newstweek (with Daniil Vasiliev).
Caroline Sinders― Artist
Caroline Sinders is a machine-learning-design researcher and artist. For the past few years, she has been examining the intersections of technology’s impact on society, interface design, artificial intelligence, abuse, and politics in digital, conversational spaces. Sinders is the founder of Convocation Design + Research, an agency focusing on the intersections of machine learning, user research, designing for the public good, and solving difficult communication problems. As a designer and researcher, she has worked with Amnesty International, Intel, IBM Watson, the Wikimedia Foundation, and others. Sinders has held fellowships with the Harvard Kennedy School, the Mozilla Foundation, Yerba Buena Center for the Arts, Eyebeam, STUDIO for Creative Inquiry, and the International Center of Photography. Her work has been supported by the Ford Foundation, Omidyar Network, the Open Technology Fund and the Knight Foundation. Her work has been featured in the Tate Exchange in Tate Modern, Victoria and Albert Museum, MoMA PS1, LABoral, Ars Electronica, the Houston Center for Contemporary Craft, Slate, Quartz, Wired, as well as others. Sinders holds a Master from New York University’s Interactive Telecommunications Program.
Guillaume Slizewicz― Artist
Guillaume Slizewicz speaks in the language of technology but tells an emotional story. He translates complex social issues, from local air quality to online surveillance, into objects and installations that combine digital and physical (im)materials. Glass, algorithms, wood, social sciences, ceramics, circuit boards, literature, photography, code, a botanical garden, robots, computer voices, and light – in Guillaume’s mind and hands they are all materials to be shaped into engaging experiences for all audiences, from the interested amateur to a demanding specialist. Right now Guillaume focuses on the notion of vernacular electronics, or how to give new technologies a local shape, form, and content. After graduating in politics, philosophy, and economics in 2012, Guillaume worked as a strategist and consultant for different agencies and clients who were looking to innovate how they relate to their audiences. During these years he gravitated towards design thinking, product design and finally data visualisation and machine learning, leading him to complete a BA in Production Technology at Copenhagen School of Design and Technology (KEA) and an internship with interactive design studio Superbe in Namur. Landing in Brussels, he started to work as a design researcher for the Urban Species research group by LUCA School of Arts and ULB in Brussels. In parallel, he set up his own studio in 2020 to create, produce and exhibit more artistic design projects that reflect on the plural relationships between technology, nature and society. Often working in collectives such as Algolit, Anaïs Berck or Tropozone, Guillaume Slizewicz’s work has been presented by institutions like Design Museum (Ghent), Kikk (Namur) and BioArt Labs (Eindhoven), by universities in Brussels, Basel and Hong Kong, as well as in grassroots venues deep in the local urban fabric such as Biestebroekbis, La Maison du Livre St Gilles and Constant in Brussels.