Hardly Working
Total Refusal
(Austria)
2021, Video, 20 minutes 30 seconds
Hardly Working spotlights Non-Playable Characters (NPCs), the largely ignored background figures in video games. With ethnographic precision, the film observes a laundry worker, a stable hand, a street sweeper and a handyperson as they go about their ‘work’. Although they appear to be toiling constantly and tirelessly, their work is in fact purely performative: it is entirely ineffective and non-productive. They do not develop in any way – in contrast to the main characters in video games who actively ‘evolve’. Occasionally, they escape their pre-programmed loops to stare into space, enjoy a night-long cigarette or stand in the rain. By stealing time from their capitalist oppressor they turn idleness into a form of rebellion.
Hardly Working was produced as part of the European Media Art Platform (EMAP) residency at Werkleitz (Germany), co-funded by the Creative Europe Programme of the European Union.