Total Refusal's pseudo-Marxist city tour in Red Dead Redemption 2
Location: Het Huis Main Stage
The fictional city of Saint-Denis in the southern US is modelled on New Orleans at the turn of the 20th century. It is the capital city in the video game Red Dead Redemption 2. In Saint-Denis, working women and men toil all day in factories. In the evening they sit on the muddy ground in front of their shacks while the elite class in their well-tended gardens relax and read newspapers or poetry books. Members of the middle class, meanwhile, stroll along the boulevard and visit the theatre. There are hundreds of these “extras” in the game. Known as NPCs (Non-Playable Characters) they perform the class relations shared by all capitalist cityscapes – whether digital or physical.
This pseudo-Marxist city tour by Total Refusal examines profit, surplus value, capital and accumulation in the mass medium of a video game.
In this performance members of the artist collective Total Refusal will take you on a pseudo-Marxist city tour in which they will examine profit, surplus value, capital and accumulation in the mass medium of a video game.
What else is on Friday?
Check the timetable to visit more programmes with your Festival Pass (5-days) or Day Pass (1-day). With the passes you can also visit the festival exhibition Our Terms, Our Conditions at the IMPAKT [Centre for Media Culture] and Fotodok/Casco.
Total Refusal― Artist
The pseudo-marxist media guerilla Total Refusal explores and practices strategies for artistic intervention in contemporary computer games. It works with tools of appropriation and rededication of game resources. Since its foundation in 2018 the collective has been awarded with numerous prizes like the Diagonale Film Award for the Best Short Doc, the Contemporary Visual Arts Award of Styria Province and Vimeo Staff Pick Award among others. Total Refusal has been screened at more than 130 film and video festivals like Berlinale (2020), Doc Fortnight at MOMA New York and IDFA Amsterdam (2018) and they been exhibited at various exhibition spaces like the Architecture Biennial Venice 2021, the HEK Basel (2020) and the Ars Electronica Linz (2019).